Fun Stuff · Games · Source Code

Inverse-Space Three-D Two-Player Tetris!

I’ve got a new game release for you. This is Inverse-Space Three-D Two-Player Tetris!
Istdt

It’s made using Unity3D and Boo. This is my first project using either of these tools and meant as a learning experience for me (and hopefully a fun one for you and your friends!).

Sourcehttps://github.com/tivtag/Istdt
Download Windows: Istdt-1.1.1-windows.zip
Download Android: Istdt-1.1.1-android.apk

Version History:
Beta 1.1.1 – 30.05.2014: Improved end score display in Two-Player Modus, new icon, plus various other minor improvements
Beta 1.0.1 – 16.02.2014: Improved main menu on some devices, random and brighter color on start screen
Beta 1.0 – 15.02.2014: New Icon, pause game by touching the center of the screen, improved tooltips and immersive mode bugfixxes
Alpha 0.9 – 13.02.2014: Android 4.4+ Immersive Fullscreen Mode support, show score after losing a SP game
Alpha 0.8 – 10.02.2014: Performance improvements, new unity
Alpha 0.7 – 31.12.2013: Continue paused Game, support keyboard on touch devices, better WinStore support
Alpha 0.6 – 20.11.2013: Improved movement on touch devices, improved single player experience
Alpha 0.5 – 26.09.2013: Basic Android Tablet support (tested with Nexus 7 2013)
Alpha 0.4 – 22.09.2013: Adds Single Player Modes and Wall Kicking

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Fun Stuff · Games · The Legend of Zelda: Black Crown · XNA Framework

The Legend of Zelda: Black Crown featured!

My little fan game project The Legend of Zelda: Black Crown is the Featured Project over at Zelda Fan Game Central! \o/ You can discuss it on the Forum Thread or take a look at the Wiki Entry.

For any of you that have missed the game, here are some screenshots and the download link. It requires Windows, Microsoft .NET Framework 4.6.1 (https://www.microsoft.com/en-us/download/details.aspx?id=49981) and a GPU that supports Shader Model 2.0. Please poke me if you have any feedback or ideas on how to improve the game!

Download: http://paul.ennemoser.com/files/zelda/TLoZ%20-%20Black%20Crown.zip
Don’t forget to use the Zelda Updater after installing the game to get the latest patch.

BlackCrown_collage_1

BlackCrown_collage_2

Graphics · XNA Framework

Fract: Real-time Shader Viewer

http://paul.ennemoser.com/files/fract-xna4.zip

 

Fract allows you to edit shader (.fx) files written using HLSL and
immediately see the changes within Fract. It is primarily meant to create and
explore Fractals. See the “Readme Please.txt” file for further information.

Fract requires, besides a min Shader Model 3.0 graphics card, the following to be installed:
Microsoft .NET 4.0 (http://bit.ly/bEI3bv)
Microsoft XNA 4.0 (http://bit.ly/d7snYW) or Microsoft XNA 3.0 (http://bit.ly/cEIXcz)