Super Shapes – my first WPF application

- Download-Link - (.Net 4.0 required to run)
Super shapes are fascinating completely mathematical shapes that are created using the ingenious Super Formula.
Recently I wanted to give Windows Presentation Foundation (WPF), the new WinForms, a go. I’ve created Super Shapes applications before using OpenGL and XNA, but neither had a nice interface nor many features.
Follow this Link to see how the program looks like. The user interface should be in English on your computer, unless you’ve also got a German OS like me.
Features:
- simple creation of countless different shapes by simply adjusting the parameters on the right.
- templated shapes to allow for a quick-start
- saving & loading of shapes (stored in human-friendly XML format)
- zooming using the mouse-wheel
- dragging of the shape by holding the left mouse button
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[...] like working some more on my Silverlight 2 (beta 1) website. I’ve added an entry about my Super Shapes application to the Project Page. Nothing special, but it gets the job [...]
The download link is broken…
cs -
Hah, looks like you’ve tried to download it
just when I’ve uploaded a new version.
Anywway, it works for me right now.
I’m going to post a new post about the application soon :)!
[...] – download here – original posting here [...]
Hiya,
I was messing around with the Supershape equation a while back, and without really knowing what I was doing, managed to create a GLSL shader to create nice shapes and patterns. My approach was different- I fed the X and Y coordinates of each pixel into the superformula along with the adjustable constants, then mapped the distance between the x and y result of the equation to a single value, which I used to lookup a colour in a lookup table.
Anyway, here’s an example of the shader’s output:
http://machinesdontcare.wordpress.com/2008/04/02/tb_supershape2d-glsl-10/
Cheers,
a|x
Good post.